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<title>Faculty Publications</title>
<copyright>Copyright (c) 2013 Fordham University All rights reserved.</copyright>
<link>http://fordham.bepress.com/frcv_facultypubs</link>
<description>Recent documents in Faculty Publications</description>
<language>en-us</language>
<lastBuildDate>Fri, 25 Jan 2013 21:43:31 PST</lastBuildDate>
<ttl>3600</ttl>








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<title>Selection and Recognition of Landmarks Using Terrain Spatiograms</title>
<link>http://fordham.bepress.com/frcv_facultypubs/10</link>
<guid isPermaLink="true">http://fordham.bepress.com/frcv_facultypubs/10</guid>
<pubDate>Wed, 28 Nov 2012 11:55:17 PST</pubDate>
<description>
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	<p>A team of robots working to explore and map an area may need to share information about landmarks so as to register their local maps and to plan effective exploration strategies. In previous papers we have introduced a combined image and spatial representation for landmarks: terrain spatiograms. We have shown that for manually selected views, terrain spatiograms provide an effective, shared representation that allows for occlusion filtering and a combination of multiple views.</p>
<p>In this paper, we present a landmark saliency architecture (LSA) for automatically selecting candidate landmarks. Using a dataset of 21 outdoor stereo images generated by LSA, we show that the terrain spatiogram representation reliably recognizes automatically selected landmarks. The terrain spatiogram results are shown to improve on two purely appearance based approaches: template matching and image histogram matching.</p>

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<author>Damian M. Lyons</author>


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<title>Detection and Filtering of Landmark Occlusions using Terrain Spatiograms</title>
<link>http://fordham.bepress.com/frcv_facultypubs/9</link>
<guid isPermaLink="true">http://fordham.bepress.com/frcv_facultypubs/9</guid>
<pubDate>Wed, 28 Nov 2012 11:55:16 PST</pubDate>
<description>
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	<p>A team of robots cooperating to quickly produce a map needs to share landmark information between members so that the local maps can be accurately merged. However, the appearance of landmarks as seen by members of the team can change dramatically due to the phenomenon of occlusion.</p>
<p>We have previously presented an approach to landmark representation using Terrain Spatiograms – an extension to image spatiograms in which the spatial information relates to the scene rather than the image. Because this representation preserves depth structure, it is possible to identify and filter potential occlusions.</p>
<p>We present an approach to identifying and filtering occlusions using terrain spatiograms, and report experimental results on 20 landmark datasets for varying states of occlusion. We show that occlusion can be detected and filtered, resulting in improved landmark matching scores.</p>

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</description>

<author>Damian M. Lyons</author>


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<title>A Visual Imagination Approach to Cognitive Robotics</title>
<link>http://fordham.bepress.com/frcv_facultypubs/8</link>
<guid isPermaLink="true">http://fordham.bepress.com/frcv_facultypubs/8</guid>
<pubDate>Wed, 28 Nov 2012 11:55:15 PST</pubDate>
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<author>Damian M. Lyons et al.</author>


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<title>Integrating Perception and Problem Solving to Predict Complex Object Behaviors</title>
<link>http://fordham.bepress.com/frcv_facultypubs/7</link>
<guid isPermaLink="true">http://fordham.bepress.com/frcv_facultypubs/7</guid>
<pubDate>Wed, 28 Nov 2012 11:55:13 PST</pubDate>
<description>
	<![CDATA[
	<p>One of the objectives of Cognitive Robotics is to construct robot systems that can be directed to achieve realworld goals by high-level directions rather than complex, low-level robot programming. Such a system must have the ability to represent, problem-solve and learn about its environment as well as communicate with other agents. In previous work, we have proposed ADAPT, a Cognitive Architecture that views perception as top-down and goaloriented and part of the problem solving process.</p>
<p>Our approach is linked to a SOAR-based problem-solving and learning framework. In this paper, we present an architecture for the perceptive and world modelling components of ADAPT and report on experimental results using this architecture to predict complex object behaviour. A novel aspect of our approach is a ‘mirror system’ that ensures that the modelled background and foreground objects are synchronized with observations and task-based expectations. This is based on our prior work on comparing real and synthetic images. We show results for a moving object that collides and rebounds from its environment, hence showing that this perception-based problem solving approach has the potential to be used to predict complex object motions.</p>

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<author>Damian M. Lyons et al.</author>


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<title>Synchronizing Real and Predicted Synthetic Video Imagery for Localization of a Robot to a 3D Environment</title>
<link>http://fordham.bepress.com/frcv_facultypubs/6</link>
<guid isPermaLink="true">http://fordham.bepress.com/frcv_facultypubs/6</guid>
<pubDate>Wed, 28 Nov 2012 11:55:11 PST</pubDate>
<description>
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	<p>A mobile robot moving in an environment in which there are other moving objects and active agents, some of which may represent threats and some of which may represent collaborators, needs to be able to reason about the potential future behaviors of those objects and agents. In previous work, we presented an approach to tracking targets with complex behavior, leveraging a 3D simulation engine to generate predicted imagery and comparing that against real imagery. We introduced an approach to compare real and simulated imagery using an affine image transformation that maps the real scene to the synthetic scene in a robust fashion.</p>
<p>In this paper, we present an approach to continually synchronize the real and synthetic video by mapping the affine transformation yielded by the real/synthetic image comparison to a new pose for the synthetic camera. We show a series of results for pairs of real and synthetic scenes containing objects including similar and different scenes.</p>

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<author>Damian M. Lyons et al.</author>


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<title>A Relaxed Fusion of Information from Real and Synthetic Images to Predict Complex Behavior</title>
<link>http://fordham.bepress.com/frcv_facultypubs/5</link>
<guid isPermaLink="true">http://fordham.bepress.com/frcv_facultypubs/5</guid>
<pubDate>Wed, 28 Nov 2012 11:35:09 PST</pubDate>
<description>
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	<p>An important component of cognitive robotics is the ability to mentally simulate physical processes and to compare the expected results with the information reported by a robot's sensors. In previous work, we have proposed an approach that integrates a 3D game-engine simulation into the robot control architecture. A key part of that architecture is the Match-Mediated Difference (MMD) operation, an approach to fusing sensory data and synthetic predictions at the image level. The MMD operation insists that simulated and predicted scenes are similar in terms of the appearance of the objects in the scene. This is an overly restrictive constraint on the simulation since parts of the predicted scene may not have been previously viewed by the robot.</p>
<p>In this paper we propose an extended MMD operation that relaxes the constraint and allows the real and synthetic scenes to differ in some features but not in (selected) other features. Image difference operations that allow a real image and synthetic image generated from an arbitrarily colored graphical model of a scene to be compared. Scenes with the same content show a zero difference. Scenes with varying foreground objects can be controlled to compare the color, size and shape of the foreground.</p>

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<author>Damian M. Lyons et al.</author>


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<title>Navigation of Uncertain Terrain by Fusion of Information from Real and Synthetic Imagery</title>
<link>http://fordham.bepress.com/frcv_facultypubs/4</link>
<guid isPermaLink="true">http://fordham.bepress.com/frcv_facultypubs/4</guid>
<pubDate>Wed, 28 Nov 2012 08:55:11 PST</pubDate>
<description>
	<![CDATA[
	<p>We consider the scenario where an autonomous platform that is searching or traversing a building may observe unstable masonry or may need to travel over unstable rubble. A purely behaviour-based system may handle these challenges but produce behaviour that works against long-terms goals such as reaching a victim as quickly as possible. We extend our work on ADAPT, a cognitive robotics architecture that incorporates 3D simulation and image fusion, to allow the robot to predict the behaviour of physical phenomena, such as falling masonry, and take actions consonant with long-term goals.</p>
<p>We experimentally evaluate a cognitive only and reactive only approach to traversing a building filled with various numbers of challenges and compare their performance. The reactive only approach succeeds only 38% of the time, while the cognitive only approach succeeds 100% of the time. While the cognitive only approach produces very impressive behaviour, our results indicate how much better the combination of cognitive and behaviour-based can be.</p>

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<author>Damian M. Lyons et al.</author>


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<title>Designing Autonomous Robot Missions with Performance Guarantees</title>
<link>http://fordham.bepress.com/frcv_facultypubs/3</link>
<guid isPermaLink="true">http://fordham.bepress.com/frcv_facultypubs/3</guid>
<pubDate>Wed, 28 Nov 2012 08:55:10 PST</pubDate>
<description>
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	<p>This paper describes the need and methods required to construct an integrated software verification and mission specification system for use in robotic missions intended for counter-weapons of mass destruction (c-WMD) operations, as part of a 3-year effort for the Defense Threat Reduction Agency. The overall system architecture is described. The principal tool for verification is a process algebra, PARS, based on port automata theory. PARS is introduced, emphasizing its ability to represent probabilistic programs and uncertain and dynamic environments, followed by the analysis of mission properties for an example robotic mission.</p>

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<author>Damian M. Lyons et al.</author>


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<title>An Approach to Stereo-point Cloud Registration Using Image Homographies</title>
<link>http://fordham.bepress.com/frcv_facultypubs/2</link>
<guid isPermaLink="true">http://fordham.bepress.com/frcv_facultypubs/2</guid>
<pubDate>Wed, 28 Nov 2012 08:45:14 PST</pubDate>
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<author>Damian M. Lyons et al.</author>


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<title>Characterizing Performance Guarantees for Real-Time Multiagent Systems Operating in Noisy and Uncertain Environments</title>
<link>http://fordham.bepress.com/frcv_facultypubs/1</link>
<guid isPermaLink="true">http://fordham.bepress.com/frcv_facultypubs/1</guid>
<pubDate>Wed, 28 Nov 2012 08:45:12 PST</pubDate>
<description>
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	<p>Autonomous robots offer the potential to conduct Counter-Weapons of Mass Destruction (C-WMD) missions in an efficient and robust manner. However, to leverage this potential, a mission designer needs to be able to determine how well a robot system will operate in the noisy and uncertain environments that a C-WMD mission may require. We are developing a software framework for verification of performance guarantees for C-WMD missions based on the MissionLab software system and a novel process algebra approach to representing robot programs and operating environments.</p>
<p>In this paper, we report on our initial research for the Defense Threat Reduction Agency (DTRA) in understanding what is required from a performance guarantee to give a mission designer the information necessary to understand how well a robot program will perform in a specific environment. We link this to prior work on metrics for robot performance. Using a simple mission scenario, we explore the implications of uncertainty in the four components of the problem: the robot program, and the sensors, actuators and environment with which the program is executed.</p>

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<author>Damian M. Lyons et al.</author>


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